ADTIONAL CHANGESAPI
Added more detailed data in the live combatlog streaming available with the dota_combatlog_file convar
BOTS
Added Shadow Fiend bot
Added Bloodseeker bot
Added Skywrath Mage bot
USER INTERFACE
When the courier receives a deliver order it will now morph into the courier of the player that requested delivery[?]
Net Worth Graph now includes consumable items
New Alt Clicks
Alt-Click the clock to print the current game time
Alt-Click on a bottle with a stored rune will print out the rune name
Alt-Click enemy hero abilities to warn your teammates
Alt-Click the quick buy to say much gold is needed to complete the item
New Chat Wheel Options
Good Game
Good game, well played
(All) Good game - Counts as calling GG in an official game
(All) Good game, well played - Counts as calling GG in an official game
What should I buy?
I*m retreating
Space created
Whoops
Destroy the tower, then get back
Destroy the barracks, then get back
Ward the bottom rune
Ward the top rune
Zeus Ult Now!
Fixed the item select dialog in the loadout not closing if you clicked shuffle
Fixed not being able to remove gems from a ward or hud skin with an Artificer*s Hammer
Fixed the Showcase Hero in the profile not using the correct Kinetic Gem animation
Snowball and X Marks the Spot now respect the disable help setting
额外改动:
在实时战斗日志中添加了更多的数据流和信息。
添加了影魔,血魔,天怒法师 的机器人。
用户界面:
当一个信使接收到玩家运送物品的命令时,他会化成变形为该玩家的信使形态。
观战界面中的装备净值 栏现在会将 消耗品也计算入其中。
新Alt键点击 功能:
按住Alt键单击时钟打印当前游戏时间
一瓶与存储的符文按住Alt键将打印出的符文名称
按住Alt键点击敌方英雄的能力,提醒你的队友
按住Alt键点击快速购买栏中的物品,会说出购买该物品所需要的金钱。
新聊天车轮选项:
{
好游戏
好游戏,好打
(所有人)GG。.
(所有人)玩的不错,GG
这英雄出啥装备?
我在撤退。
拉扯空间。
哎哟
推塔,然后撤。
拆兵营,然后撤。
下符。
上符。
宙斯要大了!!!
}
修复了 物品栏中 载入游戏物品选择随机后不会自动关闭的错误。
修复了无法用设计之锤从守卫 或者 皮肤中 移除宝石的错误。
修复了个人信息栏中展示英雄不会正确显示动能宝石的错误。
现在拒绝友方技能可以 拒绝友军的 雪球 ,和X标记。
Crimson Guard
New Item that is formed from Vanguard and Buckler
Crimson Guard:
==============
Requires:
Vanguard (2225)
Buckler (800)
Recipe (825)
Total: 3850 gold
Provides:
250 HP
+6 HP Regen
Passive Damage Block (80% chance for 40/20 melee/ranged)
+5 Armor
+2 All Stats
Active: Guard
- Gives nearby allied heroes (750 range) +2 armor and a damage block shell that has a 100% chance to block 50 damage. Lasts 9 seconds. Cooldown 70.
Passive: Damage Block
- Gives the wearer a chance to block damage from each incoming attack based on whether the equipped hero is melee or ranged.
Note: Guard only affects heroes. Has the same no stacking mechanic as Pipe of Insight/Mekansm for 70 seconds.
绯红先锋:
需要:
先锋盾(2225 )
幽冥盾牌(800)
卷轴 (825)
总价 3850
提供:
250 生命值
6点生命恢复。
+5护甲
+2所有属性
主动技能:守卫
给予附近友军 750范围内 2点护甲,和一个伤害抵挡护盾,能100%概率抵挡50点伤害,持续9秒,冷却70秒
被动:
伤害抵挡
给予持有者 一定概率抵挡伤害,概率取决于远程还是近战。
说明:
守卫技能只会作用于英雄,并且像梅肯,烟斗一样,受到效果影响的英雄 70秒内不会再受到同样效果。
赏金神符
给予激活者 50 + 5*当前游戏分钟数 的经验 和20+2*当前游戏分钟数的钱。
幻影长矛手
Removed from Captain*s Mode
Agility gain reduced from 4.2 to 3.0
Base Agility increased from 23 to 29
Base Strength increased from 18 to 21
Reworked Phantom Lancer:
Spirit Lance: unchanged
Phantom Rush: a passive basic ability for Phantom Lancer, or his illusions, to quickly close the distance to an enemy
Phantom Rush:
==============
Passive with cooldown。Triggers when issuing an attack order on an enemy unit outside of attack range. Grants bonus movement speed and Phase until Phantom Lancer strikes his target.
Minimum distance to trigger: 300
Maximum distance to trigger: 600/700/800/900
Cooldown: 16/12/8/4
Note: Illusions also have this passive.
Note: If the attack order on the original target is canceled, the speed bonus is lost.
Doppelganger: a new ability for dodging immediate danger, and confusing enemies with deceiving illusions
Doppelganger:
============
Target an area. Phantom Lancer and all nearby illusions will disappear for 1 second, then have their positions shuffled into the target area. This also creates two illusions of opposite types.
Illusion 1: Deals 0% damage and takes 100% damage.
Illusion 2: Deals 20% damage and takes 600% damage.
Illusion duration: 8 seconds
Cast Range: 600
Target Area Radius: 325
Illusion Gather Range: 900
Mana Cost: 50
Cooldown: 25/20/15/10
Note: This ability dodges incoming projectiles.
Note: Allies can see which illusion takes 100% damage.
Juxtapose: now his Ultimate, and allows both Phantom Lancer and his illusions to create more illusions
Juxtapose:
===========
Grants Phantom Lancer, and his illusions, a chance to create an illusion when attacking.
Max Illusions: 6/8/10
Illusion Duration: 8 when created by the Phantom Lancer, 4 when created by his illusions
Hero Chance: 40/45/50%
Illusion Chance: 8%
Illusion Damage Taken: 500%
Illusion Damage Dealt: 16%
Note: Juxtapose illusions attack the target that the passive triggered on.
重做后的幻影长矛手.
敏捷成长 从4.2 降低到3.0
基础敏捷增加 ,从23 增加到29
基础力量 从18增加到21
幻影之矛 技能不变
幻影冲刺:
有冷却时间的被动。
当向攻击范围之外的一个敌方单位发出攻击命令时触发。给予幻影长矛手和幻象额外的移动速度和相位移动效果,直到幻影长矛击中他的目标。
最小距离触发:300
最大距离触发:600/700/800/900
冷却时间:16/12/8/4
幻象也继承这种被动。
注意:如果目标攻击命令被取消,速度加成丢失。
分身:
============
向目标区域施放。幻影长矛手和附近所有的幻想都会消失1秒钟,然后以随机位置进入目标区域。并且在这个区域内制造两种不同类型的幻象。。
幻象1:造成0%的伤害,并受到100%的伤害。
幻象2:造成20%的伤害,并受到600%的伤害。
幻觉持续时间:1分钟
施法距离:600
目标区域半径:325
幻象散落范围:900
魔法消耗:50
冷却时间:25/20/15/10
盟军可以看到哪些假象以100%的伤害。
并列:
===========
给予幻影长矛手,和他的幻象,在机会进攻时能创造的更多的幻象。
最大幻象数量:6/8/10
幻觉持续时间 :主身创造的幻象持续8 秒,幻象创造的幻象持续4秒
主身创造幻象的几率:40/45/50%
幻象创造幻象的几率率:8%
幻象承受的伤害:500%
幻象造成的伤害:16%
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